WHAT I DID: UX Design, Sketching, Wireframing, Usability Testing, UI Design, Prototypes, Lead Workshops, Partner with UXR, Comparative Analysis, Heuristic Evaluation, Personas, Collaborate with XFN & Leadership
RESULT: Award winning Interaction Designer, helping to build a precision healthcare & clinical trial platform. Leading dozens of projects end-to-end and building four platforms in an agile environment impacting over 2 Million Participants.
Summary of key projects while at Verily Life Sciences (formerly Google Life Sciences)
WHAT I DID: UX Researcher, UX Designer, UI Designer, Visual Design, Journey Mapping, Workshops, Personas, Sketching, Wireframing, Usability Testing, Prototype, Storyboard, Presentation Movie
RESULT: Designing a future pilot experience for 30,000 employees and securing stage 2, $25-million project funding.
WHAT I DID: UX Researcher, UX Designer, UI Designer, User Flows, Site Maps, Sketching, Personas, Wireframing, Wireflow, Usability Testing, Prototype.
RESULT: An estimated 40% increase in viewer sessions, 28% longer broadcaster sessions, and $100M increase annually.
WHAT I DID: Research, Product Design, UI, Testing, Prototype.
RESULT: iOS interactive prototype with 90% user success rate, additional product features.
WHAT I DID: Research, UI Design, Testing, Prototype, Web Development.
RESULT: Creating a total brand identity, presentation assets and responsive website.
WHAT I DID: Research, Product Design, UI Design, Product Manager, Business Development, Testing, Prototypes, Versioning.
RESULT: Beta - 2.0 release, 73% revenue growth, 84% increase in user engagement & 90% app stickiness.
A first-of-it's-kind, fantasy sports disruptive platform; Focusing on Lead User Innovations I used design thinking to build a new experience and helped change the fantasy sports industry by leveraging improvements in mobile gaming.
Read MoreOur team used a user centered approach to produce new features for their iOS app: ArtClix.
Read MoreI'm always open to friendly emails!
alex(at)dangerousdesigner.com