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UX CASE STUDIES
}

BUILDING PRECISION HEALTHCARE

Verily Key projects Summary

WHAT I DID: UX Design, Sketching, Wireframing, Usability Testing, UI Design, Prototypes, Lead Workshops, Partner with UXR, Comparative Analysis, Heuristic Evaluation, Personas, Collaborate with XFN & Leadership

RESULT: Award winning Interaction Designer, helping to build a precision healthcare & clinical trial platform. Leading dozens of projects end-to-end and building four platforms in an agile environment impacting over 2 Million Participants.

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Summary of key projects while at Verily Life Sciences (formerly Google Life Sciences)

HELP US DESIGN THE MOBILE FUTURE FOR OUR WORKFORCE

LEXTECH Case Study

WHAT I DID: UX Researcher, UX Designer, UI Designer, Visual Design, Journey Mapping, Workshops, Personas, Sketching, Wireframing, Usability Testing, Prototype, Storyboard, Presentation Movie

RESULT: Designing a future pilot experience for 30,000 employees and securing stage 2, $25-million project funding.

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{
Ux CASE STUDY
}

HELP OUR MEMBERS BROADCAST VIDEO GAMES ON OUR LIVE VIDEO STREAMING PLATFORMS

MULTIMEDIA Case Study

WHAT I DID: UX Researcher, UX Designer, UI Designer, User Flows, Site Maps, Sketching, Personas, Wireframing, Wireflow, Usability Testing, Prototype.

RESULT: An estimated 40% increase in viewer sessions, 28% longer broadcaster sessions, and $100M increase annually.

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Our in-app messaging is like a broken email inbox

Brightwheel Case Study

WHAT I DID: Research, Product Design, UI, Testing, Prototype.

RESULT: iOS interactive prototype with 90% user success rate, additional product features.

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We need a re-branding, website and a pitch deck to help grow

Inclusive America Case Study

WHAT I DID: Research, UI Design, Testing, Prototype, Web Development.

RESULT: Creating a total brand identity, presentation assets and responsive website.

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Building A Mobile Daily Fantasy Sports Platform

FanDrafter Case Study

WHAT I DID: Research, Product Design, UI Design, Product Manager, Business Development, Testing, Prototypes, Versioning.

RESULT: Beta - 2.0 release, 73% revenue growth, 84% increase in user engagement & 90% app stickiness.

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CREATING A MOBILE DAILY FANTASY SPORTS PLATFORM

Case study | FANDRAFTER

A first-of-it's-kind, fantasy sports disruptive platform; Focusing on Lead User Innovations I used design thinking to build a new experience and helped change the fantasy sports industry by leveraging improvements in mobile gaming.

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CREATING AN IOS MUSEUM TOUR EXPERIENCE

High Museum Of art

Our team used a user centered approach to produce new features for their iOS app: ArtClix.

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contact
}

I'm always open to friendly emails!

alex(at)dangerousdesigner.com